

Drag the keyframe play head at the same time of the end key of scale property of the circle and place the circle out of the composition.Now I will place the circle at the top position in my composition.Now drag the keyframe play head at the starting point to set other property animation and click on the clock icon of the position property of circle to generate a start keyframe for it.And make the value of the scale property to 100%.Now I will set the keyframe play head at 2 sec you can set it according to you.Now I will make the scale property value to zero percent so that the circle becomes invisible to me at the starting keyframe.We will animate the circle’s scale and position property, first click on the clock icon of the scale property to generate the start key for the animate scale property.
Adobe after effects export mp4 software#
Now we will animate this circle, so click on the shape layer at the layer section of this software and click on the small arrow button of the shape layer’s transform property now, sub-properties of the transform property will open.Go to align command at the right side of the work area, to align the circle at the center of the composition, press the Ctrl+Alt+Home key and then the Ctrl+Home key on the keyboard.Take a circle command from the tool panel by clicking on the circle icon, which is present in the drop-down list of rectangle tools, now draw a circle.Here I will choose the default setting for my composition and press on the OK tab of this dialog box to apply your composition setting.

Adobe after effects export mp4 how to#
First of all, we will make a simple animation and learn how to Export this animation for saving it in the desired format. We have a small tool panel at the top of the work area, a Project Window at the left corner of the work area, a Layer section at the lower-left corner, a Timeline section at the bottom, and a Composition window in the middle of the work area. We have a different type of section here for making our work easy. 3D animation, modelling, simulation, game development & others
